Design the airfield. Run the terminal. Keep everything moving.

About the game

Terminal Turbulence is an isometric airport construction and management simulation. Design the airfield and multi-level terminals, configure air traffic control, sign airlines, and keep thousands of simulated passengers, staff, vehicles and aircraft moving.

Everything in the airport is simulated, and nothing fails silently: when something gets stuck, the game tells you where and why, so you can fix the cause instead of guessing.

Features

Design pillars

Modding, built in from day one

Terminal Turbulence is designed around a mod framework from the very start, not bolted on later. Mods are data and assets, with no scripts needed, and Steam Workshop will be available at launch. The game itself uses the framework: it ships with a small Halloween mod that adds:

  • Two themed airframes
  • A ghostly airline
  • Two music tracks
  • A glowing pumpkin you can place in your airport

It's both a seasonal treat and a working example for anyone building their own.

Read the modding guide

Details

Developer
Sourceward Games
Genre
Airport construction and management simulation
Platforms
Windows, macOS, Linux
Engine
Godot 4 (C# / .NET)
Status
In development
Release
Q4 2026 / Q1 2027

Screenshots